OOP & Classes in JavaScript - Exercise 1
A class is a blueprint for creating objects with shared data and behavior.
class User {
constructor(name) {
this.name = name;
}
}Use the new keyword to create an object from a class.
const firstUser = new User('Ada');
console.log(firstUser.name);The constructor runs when an instance is created and initializes its properties.
class Product {
constructor(name, price) {
this.name = name;
this.price = price;
}
}Write a method inside the class body without the function keyword.
class Counter {
constructor() {
this.value = 0;
}
increment() {
this.value += 1;
}
}Use dot notation or bracket notation on the instance.
const book = { title: 'JavaScript' };
console.log(book.title);
console.log(book['title']);Assign a fallback value in the constructor, often with the nullish coalescing operator.
class Task {
constructor(title, status) {
this.title = title;
this.status = status ?? 'todo';
}
}It checks whether an object was created from a class or appears in its prototype chain.
const task = new Task('Review code');
console.log(task instanceof Task); // trueA class centralizes shared setup and behavior, making repeated objects consistent and easier to maintain.
class Rectangle {
constructor(width, height) {
this.width = width;
this.height = height;
}
area() { return this.width * this.height; }
}